Sometimes when you come to work, the Solar System is under attack. Glakmirk battle cruiser has landed on Neptune and portals to the other planets are open, and as Solomon Snow - an ordinary security worker, have to deal with an alien army charging out of the gateway on a skyscraper rooftop.
Blast wild alien frogs, make your enemies smaller and fight with thieves, warriors, and zombies - lots of zombies, jeweled chests, secret places, and footbridges that spread over the precipice, and mazes can be found here and there.
Have you ever wondered why you feel the need to come back to a game and play even more? If yes, then you have a taste of what’s going to be the topic of this post — core gameplay loops. They have a gigantic impact on players’ gameplay experience and most often becomes the axis around which the story, and actually the entire game, is created.